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解决android加载bitmap内存溢出的方法
来源:互联网   发布日期:2015-09-24 19:01:19   浏览:2269次  

导读:网上有很多解决android加载bitmap内存溢出的方法,搜了一圈做下整理总结。项目里需求是拍摄多图之后上传,部分手机会内存溢出。常用一种解决方法:即将载入的图片缩小,这种方式以牺牲图片的质量为代价。在Bitma......

网上有很多解决android加载bitmap内存溢出的方法,搜了一圈做下整理总结。项目里需求是拍摄多图之后上传,部分手机会内存溢出。

常用一种解决方法:即将载入的图片缩小,这种方式以牺牲图片的质量为代价。在BitmapFactory中有一个内部类BitmapFactory.Options,其中当options.inSampleSize值>1时,根据文档:

If set to a value > 1, requests the decoder to subsample the original image, returning a smaller image to save memory. (1 -> decodes full size; 2 -> decodes 1/4th size; 4 -> decode 1/16th size). Because you rarely need to show and have full size bitmap images on your phone. For manipulations smaller sizes are usually enough.

options.inSampleSize是以2的指数的倒数被进行放缩

现在问题是怎么确定inSampleSize的值?每张图片的放缩大小的比例应该是不一样的!这样的话就要运行时动态确定。在BitmapFactory.Options中提供了另一个成员inJustDecodeBounds。

设置inJustDecodeBounds为true后,decodeFile并不分配空间,但可计算出原始图片的长度和宽度,即opts.width和 opts.height。有了这两个参数,再通过一定的算法,即可得到一个恰当的inSampleSize。Android提供了一种动态计算的方法,见 computeSampleSize().

public static int computeSampleSize(BitmapFactory.Options options,

int minSideLength, int maxNumOfPixels) {

int initialSize = computeInitialSampleSize(options, minSideLength,

maxNumOfPixels);

int roundedSize;

if (initialSize <= 8) {

roundedSize = 1;

while (roundedSize < initialSize) {

roundedSize <<= 1;

}

} else {

roundedSize = (initialSize + 7) / 8 * 8;

}

return roundedSize;

}

private static int computeInitialSampleSize(BitmapFactory.Options options,

int minSideLength, int maxNumOfPixels) {

double w = options.outWidth;

double h = options.outHeight;

int lowerBound = (maxNumOfPixels == -1) ? 1 :

(int) Math.ceil(Math.sqrt(w * h / maxNumOfPixels));

int upperBound = (minSideLength == -1) ? 128 :

(int) Math.min(Math.floor(w / minSideLength),

Math.floor(h / minSideLength));

if (upperBound < lowerBound) {

return lowerBound;

}

if ((maxNumOfPixels == -1) &&

(minSideLength == -1)) {

return 1;

} else if (minSideLength == -1) {

return lowerBound;

} else {

return upperBound;

}

}

以上只做为参考,我们只要用这函数即可,opts.inSampleSize = computeSampleSize(opts, -1, 128*128);

要点:

1、用decodeFileDescriptor()来生成bimap比decodeFile()省内存

FileInputStream is = = new FileInputStream(path);

bmp = BitmapFactory.decodeFileDescriptor(is.getFD(), null, opts);

替换

Bitmap bmp = BitmapFactory.decodeFile(imageFile, opts);

imageView.setImageBitmap(bmp);

原因:

查看BitmapFactory的源码,对比一下两者的实现,可以发现decodeFile()最终是以流的方式生成bitmap

decodeFile源码:

public static Bitmap decodeFile(String pathName, Options opts) {

Bitmap bm = null;

InputStream stream = null;

try {

stream = new FileInputStream(pathName);

bm = decodeStream(stream, null, opts);

} catch (Exception e) {

/* do nothing.

If the exception happened on open, bm will be null.

*/

} finally {

if (stream != null) {

try {

stream.close();

} catch (IOException e) {

// do nothing here

}

}

}

return bm;

}

decodeFileDescriptor的源码,可以找到native本地方法decodeFileDescriptor,通过底层生成bitmap

decodeFileDescriptor源码:

public static Bitmap decodeFileDescriptor(FileDescriptor fd, Rect outPadding, Options opts) {

if (nativeIsSeekable(fd)) {

Bitmap bm = nativeDecodeFileDescriptor(fd, outPadding, opts);

if (bm == null && opts != null && opts.inBitmap != null) {

throw new IllegalArgumentException("Problem decoding into existing bitmap");

}

return finishDecode(bm, outPadding, opts);

} else {

FileInputStream fis = new FileInputStream(fd);

try {

return decodeStream(fis, outPadding, opts);

} finally {

try {

fis.close();

} catch (Throwable t) {/* ignore */}

}

}

}

private static native Bitmap nativeDecodeFileDescriptor(FileDescriptor fd,Rect padding, Options opts);

2、当在android设备中载入较大图片资源时,可以创建一些临时空间,将载入的资源载入到临时空间中。

opts.inTempStorage = new byte[16 * 1024];

?

完整代码:

public static OutputStream decodeBitmap(String path) {

BitmapFactory.Options opts = new BitmapFactory.Options();

opts.inJustDecodeBounds = true;// 设置成了true,不占用内存,只获取bitmap宽高

BitmapFactory.decodeFile(path, opts);

opts.inSampleSize = computeSampleSize(opts, -1, 1024 * 800);

opts.inJustDecodeBounds = false;// 这里一定要将其设置回false,因为之前我们将其设置成了true

opts.inPurgeable = true;

opts.inInputShareable = true;

opts.inDither = false;

opts.inPurgeable = true;

opts.inTempStorage = new byte[16 * 1024];

FileInputStream is = null;

Bitmap bmp = null;

InputStream ins = null;

ByteArrayOutputStream baos = null;

try {

is = new FileInputStream(path);

bmp = BitmapFactory.decodeFileDescriptor(is.getFD(), null, opts); double scale = getScaling(opts.outWidth * opts.outHeight, 1024 * 600);

Bitmap bmp2 = Bitmap.createScaledBitmap(bmp,

(int) (opts.outWidth * scale),

(int) (opts.outHeight * scale), true);

bmp.recycle();

baos = new ByteArrayOutputStream();

bmp2.compress(Bitmap.CompressFormat.JPEG, 100, baos);

bmp2.recycle();

return baos;

} catch (FileNotFoundException e) {

e.printStackTrace();

} catch (IOException e) {

e.printStackTrace();

} finally {

try {

is.close();

ins.close();

baos.close();

} catch (IOException e) {

e.printStackTrace();

}

System.gc();

}

return baos;

}

private static double getScaling(int src, int des) {

/**

* 目标尺寸 原尺寸 sqrt开方,得出宽高百分比

*/

double scale = Math.sqrt((double) des / (double) src);

return scale;

}

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